アートスケープは、1995年に開設した「Museum Information Japan (MIJ)」と、インターネット'96ワールドエキスポへの出展サイト「network museum & magazine project(nmp)」を統合して新しくスタートした、大日本印刷株式会社が運営する美術情報満載のwebマガジンです。 月2回の情報更新を行ない、バックナンバー「Archives」も閲覧できます。 また、個展や卒業制作展など自由に投稿できる「これ見て!」や最新の更新情報を紹介する「メールマガジン」も好評です。
Gender and Interaction: Real and Virtual women in a male world Date: May 23, 2006 AVI 2006 (23-26 May, 2006 - Venice, Italy) Some of the larger questions we hope to address during the workshop are:
- What is the current status of the digital divide in computer adoption and usage between males and females? - How do different interface metaphors (embodied conversational characters, windows, desktops) affect gender related differences? - What is the effect of gender on the perception and usage of educational software? - Does gender affect navigational knowledge and strategies (e.g. in VR or Web-browsing)? - Does gender affect the acquisition of sensory-motor tasks in the use of multi-modal interfaces? - Should machines (embodied characters and robots) have gender? How should 'artificial'gender be designed and how would it affect the interaction? - Do sex-role stereotypes apply to embodied characters? - Does gender affect the way human empathize with embodied characters and robots?
3月8日(水)に,国際会議"The 9th International Conference on Intelligent Autonomous Systems (IAS-9) "のプログラムの一環として開催されたパネルディスカッション"Women in Robotics, Human Science and Society"の開催報告.